Now in a Canadian edition, this concise yet comprehensive introduction to new media examines the social, political, and economic impacts of new technologies on contemporary society. Using an interdisciplinary approach, the text explores such cutting-edge topics as social networking media;
participatory cultures; games and creative industries; and internet law, policy, and governance. Combining an in-depth treatment of new media theories with engaging case studies, this first Canadian edition includes new chapters on the history of new media and mobile technologies as well as a robust
pedagogical program. Seamlessly integrating Canadian examples and references throughout, this is the only introduction to new media from a Canadian perspective.
1. Introduction to New Media
Why 'New' Media?
Convergence
Internet History
The Global Internet
The Conduit and the Content
Web 2.0
Case Study: Radio3
2. The History of New Media
Early Traces of New Media
Institutionalized, Instantaneous Worldwide
Communication: The Telegraph
From Telegraph to Telephone: A Revolution in Sound
By the Flickering Light We Will Conjure Movement: Film
Speaking Without Wires, Advertising, Regulation: Radio
Pictures and Sound, Educational Potential: TV
Case Study: Canadian Radio Pioneer
Edward Rogers: Making Radio Easier and Better
3. Approaches to New Media
Introduction
What to Believe: The Hype or the Counter-Hype?
Interpreting Hype and Counter-Hype: Methodological Considerations
Approaches to Technological Change: Divergent Perspectives
Pioneer
Media Theorists: Marshall McLuhan and Raymond Williams
Social Psychology: Identity and Interpersonal Relations Online
Technology and Culture
Political economy and cultural studies
Case Study: The Tetrad
4. Mobile New Media
Introduction
The Origins of Mobile
Phones
New Services
From Multifunction Phones to Smartphones
When is a phone no longer a phone?
'New new media' on phones?
Kids on Phones
The Business of Mobility
What Matters with Mobile?
Case Study: Canada's Smartphone: The Blackberry
5. Social Networks
and Participatory Culture
Introduction
The Nature of Networks
Castells' Theory of the 'Network Society'
Networks and Social Production
Participatory Media Cultures
Participatory Media
Participatory Media and Web 2.0
Blogs as Participatory Media and Social
Software
Participatory Media, Social Software, and Social Capital
Downsides of Networks, Social Media, and Participatory Media Culture
Case Study: Digital Storytelling
6. Games: Technology, Industry, Culture
Introduction
Games History
Games Industry: Integrating
and Disintegrating the Value Chain
The Game Industry in Canada
Game Cultures
Games and the Academy: Game Cultures and Game Studies
Case Study: Club Penguin
7. Creative Industries
Creativity in Question
The Rise of Creative Industries
Economic Drivers of
Creative Industries
Policy Drivers of Creative Industries
Creative Industries and Evolving Arts and Cultural Policy
Is 'Creative Industries' Still a Useful Organizing Concept?
Case Study: Toronto as a 'Creative City'
8. The Global Knowledge Economy
The Global Knowledge
Economy
Electronic Commerce
Information and Knowledge
Innovation and the 'Innovator's Dilemma'
A Creative Economy?
Case Study: YouTube
9. Internet Law, Policy, and Governance
Internet Law, Policy, and Governance
Perspectives on Internet Governance
Canadian New Media Policy
Copyright and intellectual property law: An overview
Copyright and New Media
Recent Developments in International Copyright and Intellectual Property Law
Digital Gatekeepers and the Open Source Movement
Case Study: Creative Commons
10.
Conclusion
Key Concerns and Future Considerations
Mobility
The Internet of Things
Networks: Always on and Always There
Meeting People Made Easy: Social Media
Surveillance and New Media
New Media Scholarship: The Next Frontiers
Final Words
Case Study:
Citizen Lab
Companion Website:
List of web links
Three chapters from the third Australian edition: 'Twenty Key New Media Concepts', 'Ten Key Contemporary New Media Theorists', and 'Citizen Journalism'
Terry Flew is Professor of Media and Communications in the Creative Industries Faculty at the Queensland University of Technology. Aside from New Media: An Introduction, 3/e (OUP, 2008), he is the author of Understanding Global Media (Palgrave Macmillan, 2007) as well as numerous book chapters
and articles.
Richard Smith is a Professor in the School of Communication at Simon Fraser University. His research focus is social inclusion and exclusion brought on by the introduction of new media. He has an ongoing interest in technology for education, privacy and surveillance in
public spaces, online communities, and the wireless information society. He is the co-author (with Gordon Gow) of Mobile and Wireless Communications: An Introduction (McGraw-Hill, 2006).
Communication History in Canada - Edited by Daniel J. Robinson
Mediated Society - John D. Jackson, Greg M. Nielsen and Yon Hsu